Bent walad ("girl, boy"): one letter, six words, faster than your friends. These are the rules exactly as Dineri plays them.
The game
Two to ten players, each alone; the owner starts the table when at least two are seated. No bots: judging words needs people.
Each round a letter is drawn at random, never twice in a game. Everyone writes a word starting with it in six fields: a boy's name, a girl's name, an animal, a plant, an object, a country.
The owner chooses, when creating the table, Latin letters (A to Z, without W, X, Y and Z) or Arabic letters (all 28), and 5, 10 or 15 rounds. The most points at the end wins; equal points share the win.
Writing
Everyone writes at the same time. Nobody sees anyone's words until the writing ends; you only see how many fields each player has filled.
Finished? Press Done (you can still change your words until the writing ends).
When half the players (rounded up) are done, a 10-second countdown starts; when everyone is done, the writing ends at once. The owner can start the countdown at any time.
Judging
When the writing ends, everyone sees every answer, one category at a time, following the owner.
The site strikes on its own: empty fields, answers that don't start with the letter, and identical answers in a category (all of them). Capitals, accents, spaces and punctuation don't make a difference, nor in Arabic the article ال and the forms of alef, taa marbuta and alef maqsura.
The owner judges: strike any answer (not a real boy's name, not an animal…), restore one the site struck, or mark two answers as the same ("Tunis" and "Tunisie"), which strikes both. Then the owner confirms.
Points
One point for each answer that stands.
Scores are shown after each round; the next round starts when everyone continues, or after 20 seconds. A player who drops out writes nothing until they're back.